PAYMENTS
(a) Player registrations must be paid on each player's first night of competition. For insurance reasons, unregistered players will not be permitted to play.
(b) The whole team season fee is due by Round 3. Matches will not be played for teams who still have fees outstanding, and risk forfeiting their points.
FORFEITS AND POSTPONING
(a) Teams must be present at the time indicated on the draw. If a team does not have at least three (3) of its registered players present and ready to play within 5 minutes of the specified time it shall forfeit the game.
(b) If a team forfeits the opposing team will be awarded with a 6-0 win (3 points, 5 goals for, 0 against).
(c) If a team gives at least 24 hours notice and a reasonable reason, the game may be postponed. If the opposing team are not able to play at an alternative time and date, a forfeit will be awarded to the opposing team. In cases where both teams are unable to attend a match and neither can agree on a re-scheduled date for the match, it will be declared a 2-2 draw.
LINES OF COMMUNICATION
Please follow these procedures to escalate any issues arising at one of our venue in reference to events held by the association.
(a) All managers, coaches and players registered in the competition are to forward all enquiries to the administrator on the night at the Sports Halls.
(b) Issues which are above the control of the administrator will be forwarded to Sydney Olympic Park Management the following day.
PLAYER EQUIPMENT
(a) A jersey or shirt must be numbered. All age groups require teams to having matching shirts, shorts and socks.
(b) Players cannot wear long trousers or tracksuit bottoms except for Goalkeepers.
(c) Shin guards must be completely covered by socks, be made of a suitable material and give a reasonable amount of protection.
(d) Players can use “Turf Boots”, Futsal Shoes or any other non-marking soled shoes.
(e) Goalkeepers are permitted to wear long or tracksuit pants. They must wear a shirt which easily identifies them from both teams and the referee.
(f) A player may not wear anything that is dangerous to themselves or any other player. This includes all types of jewellery except flat wedding rings, which must be taped securely.
(g) Only approved Safety Glassed/Goggles may be worn.
(h) Bandanas and Hats cannot be worn. Players with casts can only play at the referee’s discretion. The cast must be covered with suitable material and not be dangerous to other players.
(i) Mens & Ladies sleeveless tops will be permitted but must be numbered.
GAME TIMES
Senior games (U18+) are 2 x 17 minutes halves with a maximum 2 minutes halftime.
Junior games (U6-U16) are 2 x 13 minutes halves with a maximum 1 minute halftime.
(a) Failure for teams to be on the court on time will mean a reduction in time with the proviso that halves will be equal.
(b) If a game has to have a result (Finals) then 2 x 5 minutes Golden Goal (first to score wins) extra time halves will be played. If no goals are scored in extra time then the result will be decided by Penalty Shootout.
NUMBER OF PLAYERS
A match is played by two teams, each consisting of five (5) players on the field, one of whom is the Goalkeeper. A team may start with three (3) players including the Goalkeeper.
SUBSTITUES & PLAYER REPLACEMENTS
(a) There are unlimited substitutions during the match.
(b) A team may only borrow a player who is already registered with a team in the Sydney Olympic Park Sports Halls futsal competition.
(c) A team may only borrow a player to if they have less than five registered players ready to start the game (teams can not borrow substitutes). If a registered player arrives late and the team has five of their regular players, the borrowed player must leave the field immediately and not return.
(d) If a team is found to have broken these rules, they will lose the game on forfeit (0-5).
(e) If a team is borrowing a player, the team MUST inform the administrator so the player can be added to the match sheet for insurance and finals eligibility.
(f) If a team intentionally brings in an unregistered player, the team captain will be deemed responsible and may be issued a one match suspension.
MATCHES
If a match is abandoned for any reason including misconduct both the referee and administrator will file reports to the Sydney Olympic Park Sports Halls which will then decide the outcome of the game.
FINALS
Both Semis and Finals fees are covered by Sydney Olympic Park Sports Halls. The format used is:
First Semi Final – 1st v 4th
Second Semi Final – 2nd v 3rd
Final – Winner of First Semi Final v Winner of Second Semi Final
To be eligible for Finals a player must have played at least four (4) games for that team in that season.
REFEREES
If you are unhappy with a referees performance and would like to make a complaint please do so by filling out a Referee’s Complaint Form which you can find with your administrator at the Sports Halls.
DUAL REGISTRATIONS
Players can only play in one team per age group or division. A player can “Dual Register” in two teams, provided they are not in the same competition.
MIXED COMPETITIONS
The general idea of mixed competitions is fun but still maintain a level of competitiveness. Players seen acting in an inappropriate manner will be pulled up by the referee.
SUSPENSIONS
(a) If a player receives a red card from the referee, he/she will be served an automatic one match ban the following week.
(b) For more serious offences, players can be suspended for more matches or teams can be removed from the competition. This information will be communicated to the team captain.
If a team is found to have broken these rules, they will lose the game on forfeit (0-5).
Please note: If a team is borrowing a player you MUST inform your administrator so they can be added to the match sheet for insurance and finals eligibility.
Rules of the game
- Teams are to consist of five players on the court, one of which must be a goalkeeper. Games may start with a minimum of 3 players
- Each team may have unlimited substitutions.
- Substitution must take place at the Substitution Zone. The player being replaced must be completely off the court before the replacement enters the court. The Referee need not be informed.
- The team winning the toss must decide which way to run- a goal can be scored directly from the kick off.
- When the ball passes over the touchlines the game is restarted by a kick in. The ball must be stationary on the touchline and can be kicked into play in any direction.
- Goal Clearances – When the ball passes over the goal line having last been played by an attacker the game is restarted by a goal clearance (goal throw). This must be done by the goalkeeper and the ball must be thrown directly out of the penalty area. For Juniors (U6 to U16) the ball must be not be thrown over halfway on the full. In general play the Goalkeeper may throw over halfway or even punt the ball.
- If the ball hits the roof a kick in is taken by the other team opposite to where the ball hit the roof.
- Goalkeepers cannot receive the ball by hands or feet after releasing the ball from their possession unless it has been touched by the opposition. This also applies to a goal clearance. Goalkeepers must release the ball within four seconds of gaining control of the ball. If the Goalkeeper crosses the halfway line he/she has unlimited time with it.
- At free kicks, kick ins and corner kicks, all opponents must be 5 meters from the ball and the ball must be put into play within four seconds of taking possession of it.
- Fouls & Misconduct: Fouls resulting in a direct free kick are the same as outdoor soccer with the following additions:
a) a player charges an opponent with the shoulder
b) a player slides in an attempt to play the ball when it is being played or attempted to being played by an opponent. The exception is for a goalkeeper in their penalty area, however this must not be done in a careless or reckless way or using excessive force. - Penalty mark is 6 meters and second penalty mark is 10 meters. The second penalty mark is used if a team accumulates more than five fouls in a half.
- Accumulated Fouls:
a) Are those sanction by a direct free kick even when advantage is played.
b) The first five fouls sanctioned by a direct free kick in each half are recorded
c) For these first 5 fouls a defensive wall may be formed by the opposing team to defend the kick.
d) Beginning with the sixth foul the players of the opposing team may not form a wall to defend the kick.
e) The kick is taken from the second penalty mark unless the foul occurred beyond the mark, whereby the attacking team has the option to take the kick where the foul occurred or from the second penalty mark of 10 metres
f) The player taking the kick must be identified and must kick with the intention of scoring. The ball cannot be passed to another player.
g) The goalkeeper must remain in his penalty area and be 5 meters from the ball.
h) All other players must remain behind an imaginary line level with the ball and parallel with the goal line. They must be five meters from the ball and may not obstruct the player taking the kick.